MinotStateBeav said:
Ok my beefs with the movie ..
A) ...the slow speed 2 1/2 hour long chase ....totally ******ed. Seriously the empire couldn't have just light speeded ahead of them and fired on them when they got there ? Lol.
B) Leia going superman outside of space then opening the hatch and the crew not getting sucked out? lol
C) the poor use of humor during serious scenes..example...Damron calling the Empire ship at the begining of the movie to make a "your mama" joke.
D) The entire Casino sequence. Absolutely pointless and had nothing to do with anything in the movie.
This is just off the top of my head...there's a ton I'm not listing...wait wait....one more....
Bombers...in Space....
A) FO ships couldn't hyperspace past them because they'd overshoot them by a long way, and then the Republic ships could turn and go the other way. The whole thing makes me think that Rian read and took to heart Robert Massie's
Dreadnought and
Castles of Steel, a recounting of the machinations leading to WWI (and the role the naval arms race played), then how naval engagements were fought during that war. You have ships that need to find balance between speed, firepower, and armor; where you enhance one, the others suffer (especially between speed and armor). The Germans built their ships based on Tirpitz' dictum that the first task of a ship is that it remain afloat, so they sacrificed speed and firepower for armor and compartmentalization. The British built their ships with less armor than the Germans, and their famed battlecruisers sacrificed armor for speed while not skimping on firepower. Beatty's battlecruisers could outrun the Germans, but they couldn't hang with them in a gunfight. TLJ's spacefleet scenes hearken back to WWI naval realities. So I thought it was pretty cool. They even called one of their larger ship classes a dreadnought, in an obvious homage to the original 1906 supership.
B) My impression was that Leia collapsed against the door but it didn't open until those inside the ship had established an airlock. They launch fighters out of hangars on the larger ships, so the airlock tech exists for them. Whether it is reasonable to expect that tech on the bridge is another question entirely.
C) Forced humor was a little silly.
D) I've heard this complaint several times, but I think Rian felt that it was important to show that not all high-risk hairbrained missions succeed. This one didn't, even though viewers probably expected that it would (Rian confounding and breaking audience expectations here, too). Even Dameron's problem with the substitute admiral whose name escapes me (Dern's character) highlights the fog of war and that sometimes subordinates aren't privy to the reasons why a leader tells them to do something; it's their job to carry out those orders. But, yeah, sometimes things don't pan out the way they (or we) want/expect them to. If you want to complain about a plot hole, complain about why Dern's admiral didn't kamikaze into the FO fleet as soon as the transports were away, thus saving them all (she knew she was dead already, so why not take as many of the enemy out?).
You could also complain about how Rose was in a position to avert Finn from sacrificing himself by flying into the mini-cannon. He was speeding straight into it, but she would have had to take a looping course to intercept him. The only way to reconcile this would be that her crappy speeder somehow was faster than Finn's crappy speeder (I couldn't believe that the speeders would attack walkers from straight ahead again, not learning a damn thing from the slaughter on Hoth). But it was important for her to make that little speech about how they were going to win not by fighting that which they hate, but by saving that which they love... because then Luke does exactly that.
You can probably surmise that I found the movie refreshing and satisfying, if a little unsettling initially. I think the last thing we needed was another formulaic Star Wars movie. We get enough of that yawn factor with the Marvel movies.